﻿using System;
using System.Collections.Generic;
using System.Text;

namespace RaisingStudio.Data.Entities
{
    /// <summary>
    /// MutipleKeysTable.
    /// </summary>
    [Serializable]
    [RaisingStudio.Data.DataTable("DAC_MUTIPLEKEYS")]
    partial class MutipleKeysTable
    {
        #region Members
		
		private string _Key1;
		/// <summary>
		/// Key1.
		/// </summary>
		[System.ComponentModel.Description("Key1")]
        [RaisingStudio.Data.DataColumn("DAC_KEY1", AllowDBNull = false, IsPrimaryKey = true)]
		public string Key1
		{
			get 
			{
				return this._Key1;
			}
			set 
			{
				this._Key1 = value;
			}
		}

		private string _Key2;
		/// <summary>
		/// Key2.
		/// </summary>
		[System.ComponentModel.Description("Key2")]
        [RaisingStudio.Data.DataColumn("DAC_KEY2", AllowDBNull = false, IsPrimaryKey = true)]
		public string Key2
		{
			get 
			{
				return this._Key2;
			}
			set 
			{
				this._Key2 = value;
			}
		}

		private string _Value1;
		/// <summary>
		/// Value1.
		/// </summary>
		[System.ComponentModel.Description("Value1")]
        [RaisingStudio.Data.DataColumn("DAC_VALUE1")]
		public string Value1
		{
			get 
			{
				return this._Value1;
			}
			set 
			{
				this._Value1 = value;
			}
		}

		private string _Value2;
		/// <summary>
		/// Value2.
		/// </summary>
		[System.ComponentModel.Description("Value2")]
        [RaisingStudio.Data.DataColumn("DAC_VALUE2")]
		public string Value2
		{
			get 
			{
				return this._Value2;
			}
			set 
			{
				this._Value2 = value;
			}
		}

		#endregion
    }
}
